NO POVERTY is the #1 United Nations Sustainable Development Goal (SDG's).
Globally more than 700 million people and 1 in 5 children live in extreme poverty and youth are 3 times more likely than adults to experience unemployment. This condition creates generational cycles of poverty that often result in crime, civil unrest, drug use, and environmental degradation. To meet youth employment needs, 600 million jobs will have to be created over the next 15 years.
Traditional international development will not meet these needs, because it focuses on a “top down” paradigm that funds governments and the "haves" of a nation with trickle down to the "have-nots". EPIC Teams is focused on a "bottom up" paradigm by creating social ventures that create jobs and deliver social impact to the "have-nots".
EPIC TEAMS help Post Secondary Institutions transition from "talking about" the SDG's to "tackling" the SDG's, providing students with "hands on" learning by developing grassroots social venture solutions to local community poverty reduction challenges.
EPIC Teams is a social entrepreneurship "sports like" training program that give student "players" a "step up" by enhancing the quality and competitive edge of their social venture entrants to EPIC National, Regional and Global Competitions. (think FIFA)
EPIC Teams contribute to the EPIC global pipeline focused on scaling social ventures that deliver social impact and lift livelihoods through a global best practice development process including:
Entrepreneurship Mindset Training equipping student participants with skills to help their journey in life.
Grassroots development of social venture solutions to meet local poverty reduction challenges.
Competitions to determine the most outstanding social ventures that have the potential to scale.
Commercial Proof of Concepts (POC) grants for winning social ventures.
Social impact investment to help successful POC's scale utilizing social franchising.
Job prospects upon graduation for students whose Teams did not place, with winning social ventures that are scaling..
COMING IN 2022 AND 2023 !
IDENTIFICATION AND TRAINING OF EPIC TEAM COACHES.
The EPIC Team Coach is an individual with a strong entrepreneurial background combined with post-secondary instructional expertise. The Coach will receive training to manage EPIC Teams for their Nation*. They will start by identifying, vetting and selecting four outstanding Post-Secondary Institutions to receive EPIC fellowships. They will then supervise the formation and training of all of their nation's EPIC Teams and their EPIC National competition with support of the Social Ventures Foundation. *EPIC Team USA Coaches receive fellowships for individual post secondary institutions,
POST SECONDARY INSTITUTION SELECTION.
An EPIC Fellowship is focused on creating a sustainable and competitive EPIC Teams social entrepreneurship training program at each participating Post-Secondary Institution Given the state of post-pandemic post-secondary education, many of these institutions are facing budget cutbacks. EPIC TEAMS utilize a gradual cost sharing structure that shifts the full cost of the EPIC Fellowship to each participating Post-Secondary Institution over a period four years: No cost for EPIC fellowship year one; 33% of the fellowship cost year two, 66% of the fellowship cost year three and 100% of the Fellowship cost year four.
EPIC ASSEMBLY PROGRAM AND STUDENT SELECTION
This 30-minute live virtual student body event will promote EPIC and encourage students to apply for EPIC TEAM membership immediately after the assembly. EPIC TEAM coaches together with a representative from each Post Secondary Institution will select 25 students for EPIC TEAMS reflecting a makeup that is gender equitable, representing backgrounds from low income households, minority and marginalized communities.
EPIC STUDENTS ASSESSMENT OF COMMUNITY POVERTY SOCIAL IMPACT CHALLENGES
EPIC Students will be provided with “poverty challenge assessment survey” such as the “Impact Gaps Canvas”, that will enable them to identify low income community poverty reduction challenges which students will rank order in terms of priority. The group will then select 5 top challenges and form 5 EPIC teams made up of 5 students each. Each Team will then focus on developing a social venture solution to one selected challenge. EPIC TEAMS will be formed with a proportional mix of genders and different skill sets including entrepreneurship, business, finance, health, engineering, and science.
The EPIC Team Coaches will engage a variety of national volunteer mentors from the private sector who will be introduced at specific junctures into the EPIC Fall incubator. These include engineers, entrepreneurs, marketing and finance professionals, as well as social franchise experts recruited from Chambers of Commerce and Rotary Clubs. The Social Ventures Foundation will recruit mentors from international corporations. For example, Deloitte, the world’s largest accounting firm and the social sector task force for the International Franchise Association have agreed to provide mentors.
EPIC STUDENT TEAMS “IDEATE” SOCIAL VENTURE CONCEPT TO MEET SELECTED CHALLENGE.
Given their “summer vacation” students will agree to virtually meet weekly over the summer to brainstorm and achieve consensus about a social venture concept that meets the team’s selected challenge. A "brand name" for the social venture will be agreed to and announced on student community social media.
EPIC INCUBATOR SCHEDULED FOR 12 TO 14 WEEKS.
EPIC utilizes the “Bridge for Billions” incubator to engage students flexibly part time so as not to conflict with University and student classroom schedules. EPIC Teams has added several other features including longer horizon financials, prototype development, social franchising training and competition preparation. Bridge is a global leader having delivered incubators to a variety of audiences in hundreds of settings throughout the world. The EPIC Teams Coach will receive ongoing support by both Bridge and the EPIC TEAMS Program Manager to manage the operation of all Team incubators under their supervision.
EPIC NATIONS COMPETITIONS
Once the incubator is completed, students will begin training for their EPIC National competition in December of each year. The top three winners of each EPIC National event will go on to compete in any relevant EPIC Regional Competitions which will be held in January. The top three winners of each Regional event will proceed onto EPIC World.
COMMERCIAL PROOF OF CONCEPTS/ PROGRAM SCALABILITY AND JOB CREATION
Each EPIC Nation competition will facilitate the selection of the three outstanding social ventures that have the most potential to make a social impact on fragile communities. The top social venture will receive a cash grant to fund their “commercial proof of concept”. Once a successful commercial proof of concept is completed, The Social Ventures Foundation will help these winning social ventures to secure social impact investment so that they can begin scaling locally and then nationally utilizing a “social franchise” business model.
The Social Ventures Foundation is determined to give EPIC winners with scalable social ventures, the opportunity to succeed and deliver social impact beyond their local communities.
EPIC STUDENT CERTIFICATION
All students who have completed EPIC and competed in a competition with their team will receive an EPIC Certification issued by the Social Ventures Foundation given that these students have been successfully trained as human resources with an entrepreneurial mindset for social venturing and social franchising. This certification will have application upon their graduation from their post-secondary institution. SVF has been in the forefront of advancing social franchising as a business model to scale best practices. Graduating Students from EPIC teams who did not place during competitions will have the opportunity to apply for jobs as “social franchisees” by scaling winning EPIC Social Ventures in their communities. Over time as more Post-Secondary Institutions join EPIC and more social ventures are vetted through competitions, more sustainable proof of concepts will be facilitated, and more EPIC certified students will have job opportunity possibilities with winning EPIC social ventures.
EPIC TEAMS PERFORMANCE AND IMPACT MEASUREMENT.
The EPIC program performance and impact measurements are as follows:
Key Performance Indicators:
Number of teams that complete the incubation program
Total number of participating students
Number of Social Ventures launched after the program
Percentage of female students participating in the program
Number of Social Ventures still active after 6 months, 1 year and 2 years after the program
Number of jobs created by the Social Ventures 2 years after the program
Number of participating students who go on to work other entrepreneurship initiatives
Program Impact Measurement:
Due to the online nature of the program and the impact measurement capabilities of the EPIC/Bridge for Billions platform, we can generate more detailed impact results and correctly evaluate the programs’ impact. To achieve this, we measure outcome and output indicators throughout the entire entrepreneur’s journey.
After the program, SVF in conjunction with Bridge for Billions will keep track of all EPIC Teams during two-years from an impact-measurement perspective, by sending impact assessment surveys every 6 months during the 2 years. With these surveys, we will assess if a social venture is still operating (how it’s been incorporated, how many employees were hired and therefore jobs created), how many non-paid collaborators, volunteers, interns were hired, whether they joined other entrepreneurship programs; whether they received any awards, prizes or recognitions; what UN Sustainable Development Goals (SDGs) they contributed to if any, and gather a picture of their income, expenses, and investment that they raised.